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Maeton

8
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A member registered Mar 10, 2022

Recent community posts

Greetings.
 I appreciate your immense enthusiasm for this game like many other people. To answer your question I'd like to share mrdrnose, own response in regards to steam that he shared beneath the game description.


Q: Will the game be on Steam one day?
A: The game will get in Steam eventually, but the game is still quite unfinished so it will take some time to polish it for Steam release.

I hope this answers your questions!

Greetings.

I decided to return to jump back into the game, and do my actual part in being of assistance to all the people I both encounter & need help, with this post being one of them.

  Although it is clear that the various users had provided answers (and even proposed & created a hopeful new allies for potential future projects) I'd like to say that creating a multiplayer game is far more complicated than a mere modification. A multiplayer game isn't just a 'multiple instances of one thing, shared across', it is a complete different concept that, given the state of the game would add more stress, work and difficulties. But It doesn't mean that it's a pipe-dream of wonders nonetheless!

  In any case however, mrdrnose themselves had stated right below the game description his thoughts on multiplayer.

Q: Will there be a multiplayer in the future?
A: Most likely not, due to the lack of networking experience and lack of foundation for net in the game.

  In any case, I hope you're enjoying the game even if you'd be 'alone'. Were here for you to ask and support one another!

    Greetings.

I don't mean to trouble you, especially as you just made your itch.io account. By any chance how has your experiences in the game had been so far? Would you by any chance be open to sharing your thoughts on the game? This is the most opportune moment to do so, especially to this latest & new version.


 Additionally If you'd so choose to, I'd like to see if we can get in contact? I'd be willing to assist you in clearing out both any questions and support a new person, by also avoiding spoiling the game. This I feel its a very important and interesting experience to see unfold, especially how I feel that this community is strong but 'separated' by various aspects and interests. So I feel it would be good to try and collaborate with more people in sharing information with one another.

   Let me know how it goes! (I'm actually trying to return to figuring out itch.io & returning to play this game. Got almost one or so year worth of content saved in screenshots alone of various data!)

Greetings.

I'll make this cohesive and short for you (If you were the one referring to me)

If you need any sort of assistance on this game let me know.

What is the best way to contact you? I'd always been wanting to slowly but surely continue working on supporting this game and community bit by bit

Sorry if this'll be a short, and cohesive description.

But you should be able to reduce the 'Screen Resolution'

This option it's the scaling of the quality. The more you reduce it, everything will become grainy.

A basis to let you see first hand all of the terminals whit out issues would be around 64 circa.

I hope this helps. Let me know if you'll stumble onto other issues

Greetings

I'll attempt to be more cohesive in the details while still providing your required aid.

Firstly, know that all of the options are part of the 'Download' category, meaning that it functions thanks to that power input.
Filters are divided into two portions, the hud & the knobs. The closer they are to to 100% the faster the decipher & download will be.

Before you begin filtering, you'll need to keep in mind that you require to divide your attention to both scrolling the knobs, while looking at the screen progress; so initially, you can try to focus on one filter at a time; but later Upgrades can help you facilitate, automate and even haste this process.

This entire process is rather autonomous, but one of the easiest to accomplish for its automatic work once found.

All the needed steps will be as follows:

  1. Activate one of the blue buttons on the far, bottom left (If pushed down = ON)
  2. Move through the different ranges, by using their right knobs.
    If nothing occurs, swap using the top knob and  change from the different values of: Left, Right & Centre.
  3. If you notice a spike, then you're on the right type. Attempt to slow and move it as close to 100%
  4. Once found however: Please remember to deactivate the button as to not reset it's percentage.
  5. Repeat same steps as opposite button.

Hope this has helped. Let me know if you need aid on this further more.
I'll gladly do my best!

(1 edit)

IF need be, you're always able to turn off them for a proper boost of performance, as well as reducing options such as the game resolution still in the same page.

I do not shame, nor feel shunned for doing so; it somewhat gives the game a more unique and nostalgic Source 'vibe'; while providing me with the enjoyment of experiencing this wondrous thing!

   Sorry if my answer looked far too naive.

(1 edit)

Greetings.

This is the first time I've attempted to provide any sort of feedback in this platform, which has been troublesome to me, given it's layout. But nevertheless, I'm here to aid you in your dilemma.

Yes, all the things you said are true. The system's very encumbersome to handle, which DOES limit a vast percentage of players fun. However, it isn't that you have little options to restore hunger, but that it drains too quickly; which in turn, causes you to set up and micromanage a daily routine, that, given the limited resources of points, will bring longer wait-times & faultier systems that'll inadvertently cause changes and constant checkups that you'll need to insert somewhere along the day, making it overall a rather grueling thing to monitor over.(Which is all thematic and something I do enjoy in a way to handle!) 

But I've been able to find many solutions to this. And as long as it provides fun to you, it'll hopefully be worth it.
Here's a list of things that might help you.

  • Before you even start the game, you can head to the settings 'Game' options, and "disable punishment fee's".
    This makes it so you no longer get penalized harshly, which drastically calms the game's challenge, making it so that you're no longer in an eternal grind attempting to survive in a remote location.
  •  Before you play a specific gamemode you can reset certain aspects of a save, this includes "Resetting Player's Bars & Position".
    This will make it so you'll have all the bars filled up and be teleported at the center of your main research station. (Rather helpful as a type of one-way teleportation too!)
    However, know that doing so will reset and remove all the items on your inventory. (Also it may nullify your entire download of a signal too, so use it discreetly)
  • Past the Garage's Keypad door, the nearest drawer's filled with rocks. Carefully try and pick one, equip and hold left to constantly smash any  supplies crates around your Station. (Takes usually 40-ish hits, hadn't counted, apologies.) Each unit contains a varied amount of MRE's, repair disc and  some giant clumps of coal (which I think provides nothing as of yet.) 
    This makes it possible for you to stockpile food; and given the previous points I mentioned, lets you conserve it for longer days.
  • At the Pylon outside of your Base, at the top there's a crate. You can drop it and carefully carry it inside as well as the drawer in your Bedroom to conserve any mushrooms you find scattered along the trim edge outisde of your base. Just press E + Alt to put them in your inventory, so you won't be eating them off the floor.
    This IS the main way to survive during the day, making you conserve MRE's for when you're at a high low on energies.

Just eat a few and conserve the rest in clumps. Mushrooms stored in this way, prevents them from 'rotting'/dissipating from existence when left outside.

  • At the Pylon outside of your Base, at the top there's a crate. You can drop it and carefully carry it inside as well as the drawer in your Bedroom to conserve any mushrooms you find scattered along the trim edge outside of your base. Just press E + Alt to put them in your inventory, so you won't be eating them off the floor. This IS the main way to survive during the day, making you conserve MRE's for when you're at a high low on energies. Just eat a few and conserve the rest in clumps. Mushrooms stored in this way, prevents them from 'rotting'/dissipating from existence when left outside.
  • When reaching day 12 on Story mode. You unlock "Sandbox mode". In there you can have more casual fun than in the other modes as it lets you spawn and use some cheats, such gaining points, refilling stats, noclip as well as an eternal food item.
    Just be more cautious to not spoil the thrill of discovery however

And lastly..

  • If you need, I can provide you with my save file. I accidentally reset it to the start, and its now at Day 2.
    But has all of the above stuff already cleared up and neatly stored in a fine order.
I hope this helps anyway, really felt the need to write a type of guide/support thing.
Hope this reaches out to you!